We love eBooks
    Download Learn 2D Game Development with C# (Expert’s Voice in Game Development) pdf, epub, ebook
    Publisher

    This site is safe

    You are at a security, SSL-enabled, site. All our eBooks sources are constantly verified.

    Learn 2D Game Development with C# (Expert’s Voice in Game Development)

    By Jebediah Pavleas

    What do you think about this eBook?

    About

    2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game.

    C# is increasingly becoming the language of choice for new game developers. Productive and easier to learn than C++, C# lets you get your games working quickly and safely without worrying about tricky low-level details like memory management. This book uses MonoGame, an open source framework that's powerful, free to use and easy to handle, to further reduce low-level details, meaning you can concentrate on the most interesting and universal aspects of a game development: frame, camera, objects and particles, sprites, and the logic and simple physics that determines how they interact.

    In each chapter, you'll explore one of these key elements of game development in the context of a working game, learn how to implement the example for yourself, and integrate it into your own game library. At the end of the book, you’ll put everything you’ve learned together to build your first full working game! And what’s more, MonoGame is designed for maximum cross-platform support, so once you’ve mastered the fundamentals in this book, you’ll be ready to explore and publish games on a wide range of platforms including Windows 8, MAC OSX, Windows Phone, iOS, Android, and Playstation Mobile. Whether you're starting a new hobby or considering a career in game development, Learn 2D Game Development with C# is the ideal place to start.

    What you’ll learn

    • Know your way around the world of game design and the process of designing a game from scratch.
    • Understand the basic architecture of a 2D game engine and develop your own game library.
    • Work with the MonoGame framework and use it to build your own 2D interactive games.
    • Learn and implement simple in-game pseudo autonomous behaviors.
    • Understand and implement the math and physics underlying realistic game interactions.
    • Give your game impact with graphic effects, and audio and special effects.

    Who this book is for

    This book is perfect for game enthusiasts, hobbyists, and anyone who is interested in building interactive games but is unsure of how to begin. It assumes no background in computer graphics or game development, but readers should be familiar with C# or another object-oriented language.
    Download eBook Link updated in 2017
    Maybe you will be redirected to source's website
    Thank you and welcome to our newsletter list! Ops, you're already in our list.

    Related to this eBook

    Browse collections Find similar eBooks

    Keep connected to us

    Follow us on Social Media or subscribe to our newsletter to keep updated about eBooks world.

    Explore eBooks

    Browse all eBook collections

    Collections is the easy way to explore our eBook directory.