We love eBooks
    Download Three.js Essentials pdf, epub, ebook
    Publisher

    This site is safe

    You are at a security, SSL-enabled, site. All our eBooks sources are constantly verified.

    Three.js Essentials

    By Jos Dirksen

    What do you think about this eBook?

    About

    Create and animate beautiful 3D graphics with this fast-paced tutorial

    About This Book


    • Acquire thorough knowledge of the essential features of Three.js, explained using comprehensive examples

    • Animate HTML5 elements directly from Three.js using the CSS3 3D renderer

    • Visualize information such as sound and open data in beautiful 3D

    Who This Book Is For

    If you already know JavaScript and want to quickly learn the essentials of Three.js, this book is for you. No prior knowledge of Three.js, WebGL, 3D modeling, or Math is required.

    What You Will Learn


    • Create standard skeletons and animation loops for Three.js projects that support WebGL and CSS3 3D

    • Use textures and materials to their fullest to enhance rendering of an object

    • Apply different types of lighting using the different light sources available

    • Animate geometries, particle systems, and HTML5 elements with Three.js and Tween.js

    • Create procedural and random geometries from scratch

    • Load geometries from external sources and work with Blender as a 3D modeling tool

    • Work with particle systems for advanced visualizations

    In Detail

    Create beautiful visualizations and 3D scenes using Three.js with this practical, example-rich book. Learn all the core concepts of Three.js, and whether you are targeting mobile devices or desktop browsers, you will gain the necessary skills to build a 3D application and improve web performance.


    From setting up a development environment and creating your first Three.js scene, you will quickly dive into more complex scene-making. Discover a variety of possible scenes from how to make a rotating planet with data overlay to mini games. Through these examples, you will be shown an array of skills from using materials, controls, and lighting to creating particle systems and geometries from scratch.


    By the end of this book, you'll be able to effectively and confidently create 3D scenes using different lights and materials, create visualizations using particle systems, animate web pages, and incorporate Blender in your 3D workflow.

    Download eBook Link updated in 2017
    Maybe you will be redirected to source's website
    Thank you and welcome to our newsletter list! Ops, you're already in our list.

    eBooks by Jos Dirksen

    Author's page

    Related to this eBook

    Browse collections Find similar eBooks

    Keep connected to us

    Follow us on Social Media or subscribe to our newsletter to keep updated about eBooks world.

    Explore eBooks

    Browse all eBook collections

    Collections is the easy way to explore our eBook directory.