This comprehensive handbook of mathematical and programming techniques for audio
signal processing will be an essential reference for all computer musicians, computer scientists,
engineers, and anyone interested in audio. Designed to be used by readers with varying levels of
programming expertise, it not only provides the foundations for music and audio development but also
tackles issues that sometimes remain mysterious even to experienced software designers. Exercises
and copious examples (all cross-platform and based on free or open source software) make the book
ideal for classroom use. Fifteen chapters and eight appendixes cover such topics as programming
basics for C and C++ (with music-oriented examples), audio programming basics and more advanced
topics, spectral audio programming; programming Csound opcodes, and algorithmic synthesis and music
programming. Appendixes cover topics in compiling, audio and MIDI, computing, and math. The sections and chapters of the
book are arranged progressively and topics can be followed from chapter to chapter and from section
to section. At the same time, each section can stand alone as a self-contained unit. Readers will
find The Audio Programming Book a trustworthy companion on their journey through making music and
programming audio on modern computers.
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