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    Policing Online Games

    By Peter Wayner

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    Do you yearn to build a safe, secure online worlds where orcs, cowboys, aliens and cocktail waitresses can live, scheme, love, and conqueor with trust in the game? Do you want to create a more perfect world where the players advance according to their skill playing the game instead of their ability to download the latest cheating code? Do you want to stop cheaters, modders, hackers, brigands, grifters and other schemers from ruining the fun?

    This book lays out the philosophical and mathematical foundations for building a strong, safe, and cheater-free virtual world. It explores how the right equations can let people roll dice, shuffle cards, pay bills, and trade things like swords without worrying about fakes, frauds, counterfeits, or tricks. The right decisions in a game's architecture can provide trust and stability for everyone.
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