A Wily Knight versus an Inept Wizard in a match of wits. Ash, the King’s Knight, with his warhorse, Flank, have for all intents and purposes been put out to pasture by King Nebeus. The king commends Ash, hands him the key to a “manor house,” and assigns him oversight of a remote sector of the realm. The manor house proves to be a small, stone cottage in the southwestern Cut of the Vastern, an arid wasteland. In a bizarre twist, Ash’s new home encompasses Macabre Marsh from where the inept wizard, Xzerfen, plots Ash’s downfall by means of a questionable woman and even by kidnapping his grandchildren. Gambit after gambit Xzerfen attempts to best Ash but to no avail. “He will pay,” mutters the brooding wizard. “My day of opportunity will come!” And so it does!
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