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    Java with Pokemons – Object Oriented Programming

    By J Ajendra

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    Bored to death of the clichéd examples usually used to explain Object Oriented Programming concepts, this book tries to make learning a bit lively with help of our favourite Pokemons.
    The concepts covered are:

    Classes and Objects
    Encapsulation
    Inheritance
    Protected Access modifier
    instanceof operator
    Types of Inheritance
    Diamond Problem
    Polymorphism
    IS – A Relationship
    Method Overriding
    Method Overloading
    Constructor Overloading
    Casting
    Abstract Classes
    Interfaces
    Reference Type and type of an Object

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