Ponder the future possibilities of gaming world, where it's taking us, the ramifications of that destination, and how technology is brining it all to fruition. This compilation of articles is set up in an easy to read format, each piece is about a 2 to 5 minute read. It's great for anyone considering a career in gaming, software, or programming simulators, virtual reality, augmented reality, mobile games, or the future of the living room gaming center.
Gamers, and those in the industry will be intrigued indeed. Those who are futurists, planners, strategists for companies involved in electronic gaming, or educating the next generation of programmers who will take us to the next level will enjoy this ebook. The topics include:
1.Gaming and Human Body Integration
2.Simulating Inertia and Acceleration on the Gamer
3.Mind Actuated Mobile Gaming
4.Futuristic Gaming Chairs
5.Augmented Reality Space Station Gaming
6.Gaming, Innovating, Imitating, and Cloning Considered
7.Is Gaming on the Rise with Tablet Computing?
8.Gaming in Washington DC
9.Video Games and Future Augmented Reality
10.Want to Play Corporate Executive
11.Next Generation iPad and Holographic Gaming
12.Living Room Gaming Opening Another World
13.Will Video Gamers Be the Military Warriors of the Future
14.3D Chess – A New Type of Science to the Rules
15.Gaming Gone Wild – When Simulators Get Too Real
16.Gaming Bringing Drop Outs Back to School
17.Gaming Will Revolutionize Our Future
18.Electrodes to the Brain – Is This the Future of the Game
19.Lunar Colony and Gaming Past Time
20.Gaming Industry is Not Recession Proof
21.Computer Gaming is a Growing Sector
22.Assessing Your Gaming Skills – Surprising Yourself
23.Gaming Communities to Fight Real Pirates Off Somalia's Coast
24.Gaming Community and Garmin Avionics
25.Gaming Communities as Evil Doers?
26.Tapping into Innovation for Gaming Community Designers
27.10% of All Gamers Addicted?
28.Gaming Communities and 20% IQ Boost
29.Gaming to Solve Federal Budget Crisis
30.Testing Gamers for Future Robotic Military Service
31.Online Gaming Communities to Mend International Relations
32.Are Console Game Systems Dead or Evolved Into Something Else?
33.Liquid Cooled Xbox System
34.Xbox Helps Stroke Victims Regain Control
35.Writing the Best Video Game Reviews
36.Science Fiction Short Story on the Future of Gaming
37.Computer Games with Mind Control – It's Already Here
38.Computer Games for Business Employee Training
39.Will the Future Games Be Played on a Computer?
40.Brain Stimulation Devices for Augmented Reality
41.Age Demographics for Gaming is Changing
42.Is a VR or AR Game Played Outside the Computer Still a Computer Game?
43.Another Article on the Science of Computer Gaming
44.Holograms Which You Can Touch and Feel?
45.Computer Games Played Outside the Box
46.Gaming – The Next Technological Evolutionary Leap
47.Understanding the Philosophy of Computer Gaming
48.How Did Computer Gaming Start
49.Gaming and UAV Simulation
50.SimCity in Second Live – Some Thoughts
Gamers, and those in the industry will be intrigued indeed. Those who are futurists, planners, strategists for companies involved in electronic gaming, or educating the next generation of programmers who will take us to the next level will enjoy this ebook. The topics include:
1.Gaming and Human Body Integration
2.Simulating Inertia and Acceleration on the Gamer
3.Mind Actuated Mobile Gaming
4.Futuristic Gaming Chairs
5.Augmented Reality Space Station Gaming
6.Gaming, Innovating, Imitating, and Cloning Considered
7.Is Gaming on the Rise with Tablet Computing?
8.Gaming in Washington DC
9.Video Games and Future Augmented Reality
10.Want to Play Corporate Executive
11.Next Generation iPad and Holographic Gaming
12.Living Room Gaming Opening Another World
13.Will Video Gamers Be the Military Warriors of the Future
14.3D Chess – A New Type of Science to the Rules
15.Gaming Gone Wild – When Simulators Get Too Real
16.Gaming Bringing Drop Outs Back to School
17.Gaming Will Revolutionize Our Future
18.Electrodes to the Brain – Is This the Future of the Game
19.Lunar Colony and Gaming Past Time
20.Gaming Industry is Not Recession Proof
21.Computer Gaming is a Growing Sector
22.Assessing Your Gaming Skills – Surprising Yourself
23.Gaming Communities to Fight Real Pirates Off Somalia's Coast
24.Gaming Community and Garmin Avionics
25.Gaming Communities as Evil Doers?
26.Tapping into Innovation for Gaming Community Designers
27.10% of All Gamers Addicted?
28.Gaming Communities and 20% IQ Boost
29.Gaming to Solve Federal Budget Crisis
30.Testing Gamers for Future Robotic Military Service
31.Online Gaming Communities to Mend International Relations
32.Are Console Game Systems Dead or Evolved Into Something Else?
33.Liquid Cooled Xbox System
34.Xbox Helps Stroke Victims Regain Control
35.Writing the Best Video Game Reviews
36.Science Fiction Short Story on the Future of Gaming
37.Computer Games with Mind Control – It's Already Here
38.Computer Games for Business Employee Training
39.Will the Future Games Be Played on a Computer?
40.Brain Stimulation Devices for Augmented Reality
41.Age Demographics for Gaming is Changing
42.Is a VR or AR Game Played Outside the Computer Still a Computer Game?
43.Another Article on the Science of Computer Gaming
44.Holograms Which You Can Touch and Feel?
45.Computer Games Played Outside the Box
46.Gaming – The Next Technological Evolutionary Leap
47.Understanding the Philosophy of Computer Gaming
48.How Did Computer Gaming Start
49.Gaming and UAV Simulation
50.SimCity in Second Live – Some Thoughts