‘Pike and shot –a particularly attractive era to wargame with its colour, brilliant commanders, tactical innovations and the interplay of pike, musket, cavalry and artillery’. Donald Featherstone
Each battle described in this book is a significant and outstanding example of the art of war and the development of military tactics in this period. They are highly suitable for scaling-down to realistic table-top proportions because of the size of the armies and the area of the battlefield.
By refighting them, the wargamer can transform themselves into an historical commander, savour his excitement and triumphs and suffer failure in judgments and disappointments.
This book contains:
An introduction to wargaming the period, fifteen battles, each illustrated with maps, notes on suitable rules and wargaming figures,
an updated bibliography and a previously unpublished set of English Civil War rules by Donald Featherstone
The History of Wargaming Project is edited by John Curry. It aims to present the very best of classic wargaming books and rules to a modern audience.
Each battle described in this book is a significant and outstanding example of the art of war and the development of military tactics in this period. They are highly suitable for scaling-down to realistic table-top proportions because of the size of the armies and the area of the battlefield.
By refighting them, the wargamer can transform themselves into an historical commander, savour his excitement and triumphs and suffer failure in judgments and disappointments.
This book contains:
An introduction to wargaming the period, fifteen battles, each illustrated with maps, notes on suitable rules and wargaming figures,
an updated bibliography and a previously unpublished set of English Civil War rules by Donald Featherstone
The History of Wargaming Project is edited by John Curry. It aims to present the very best of classic wargaming books and rules to a modern audience.