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    Autodesk Inventor Programming In C++: How to use the 3D power of AutoDesk Inventor from your own C++ programs

    By Owen Ransen

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    This book will teach C++ programmers how to use the API of AutoDesk Inventor. Although it specifically covers the Inventor of 2015 the current version's API is the same. Some chapter titles:

    The basic architecture of the program.
    MakeInventorGlobals and DestroyInventorGlobals.
    Running Inventor programatically.
    Creating a part document and a sketch.
    Creating a solid object inside a part.
    Load a part and change its parameters.
    Insert two parts into an assembly at specified positions.
    Some tips for Autodesk Inventor C++ programmers.
    Help with compile/link errors.
    Referenced Document of a View.
    Download eBook Link updated in 2017
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