We love eBooks
    Programming 2D Games

    This site is safe

    You are at a security, SSL-enabled, site. All our eBooks sources are constantly verified.

    Programming 2D Games

    By Charles Kelly

    What do you think about this eBook?

    About

    Most of today's commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, this text provides a complete, up-to-date introduction to game programming. As game programming techniques are introduced, readers learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available online.

    Enables Students to Create 2D GamesThe text covers sprites,
    animation, collision detection, sound, text display, game dashboards,
    special graphic effects, tiled games, and network programming. It
    systematically explains how to program DirectX applications and
    emphasizes proper software engineering techniques. Every topic is
    explained theoretically and with working code examples. The example
    programs for each chapter are available at programming2dgames.com.
    Download eBook Link updated in 2017
    Maybe you will be redirected to source's website
    Thank you and welcome to our newsletter list! Ops, you're already in our list.

    Related to this eBook

    Browse collections Find similar eBooks

    Keep connected to us

    Follow us on Social Media or subscribe to our newsletter to keep updated about eBooks world.

    Explore eBooks

    Browse all eBook collections

    Collections is the easy way to explore our eBook directory.