The Modeling Techniques with 3ds Max 2016 and CINEMA 4D R17 Studio - The Ultimate Beginner’s Guide textbook is divided into two parts. Part A covers modeling in 3ds Max 2016 whereas part B covers CINEMA 4D R17 Studio. This textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max/CINEMA 4D [no experience needed] and interested in learning modeling in 3ds Max and CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max and CINEMA 4D for hard-surface modeling.
* What are the main features of the book? *
- The book is written using 3ds Max 2016 and CINEMA 4D R17 Studio in an easy to understand language.
- Polygon and Spline modeling techniques covered.
- All modifiers/deformers explained.
- 29 Hands-on exercises and 19 practical tests to hone your skills.
- Detailed coverage of tools and features.
- Additional tips, guidance, and advice is provided.
- Important terms are in bold face so that you never miss them.
- Support for technical aspect of the book.
- 3ds Max/CINEMA 4D files and textures used are available for download from the accompanying website.
More info: bit.ly/mcm2016
* What are the main features of the book? *
- The book is written using 3ds Max 2016 and CINEMA 4D R17 Studio in an easy to understand language.
- Polygon and Spline modeling techniques covered.
- All modifiers/deformers explained.
- 29 Hands-on exercises and 19 practical tests to hone your skills.
- Detailed coverage of tools and features.
- Additional tips, guidance, and advice is provided.
- Important terms are in bold face so that you never miss them.
- Support for technical aspect of the book.
- 3ds Max/CINEMA 4D files and textures used are available for download from the accompanying website.
More info: bit.ly/mcm2016