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    Agile Product Management:Scrum Mega Pack, For the Agile Scrum Master, Product Owner, Stakeholder and Development Team (Inspired by Ken Schwaber, Anthony … Mike Cohn, Jeff Sutherland, The Bible)

    By Paul VII

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    !!!STOP PRESS!!! SPECIAL PRICE FOR A LIMITED TIME !!!STOP PRESS!!

    Scrum is a simple framework for managing even the most complex projects, In this book you have all the tools you need to start implementing it in your team or business.

    AUTHOR NOTE "I write this text as a certified scrum master with experience in international blue chip companies dating back to 1999. That experience includes leading projects for the BBC, General Electric, Oracle, BSkyB, HiT Entertainment (responsible for Angelina Ballerina, Bob the builder and other titles that you love watching with your kids or siblings but won’t admit to) and Razorfish. These roles have all involved leadership on a wealth of mobile, internet TV and web software projects."


    This book is an amalgamation of the following books sold as a cost effective box set (so be sure not to buy them again):

    1. The Power of Scrum, In the Real World, For the Agile Scrum Master, Product Owner, Stakeholder and Development Team

    2. 72 Reasons Why Scrum Works, For the Agile Scrum Master, Product Owner, Stakeholder and Development Team

    4. The Scrum Checklist, For the Agile Scrum Master, Product Owner, Stakeholder and Development Team

    3. Scrum of Scrums, Agile Programme Management, For the Agile Scrum Master, Product Owner, Stakeholder and Development Team

    5. Scrum Top Tips, For the Agile Scrum Master, Product Owner, Stakeholder and Development Team

    6. How to Become a Scrum Master, In 7 Simple Steps, For the Agile Scrum Master, Product Owner, Stakeholder and Development Team

    7. How to Meet a Project Deadline with Scrum, In 7 simple steps For the Business, Agile Project Manager, Scrum Master, Product Owner, and Development Team


    BONUS

    8. Kanban, The Kanban guide, For the Business, Agile Project Manager, Scrum Master, Product Owner and

    Book 1. The Power of Scrum

    Chapter 2. Introducing Scrum

    Chapter 3. Kicking Off a Project

    Chapter 4. Establishing Stakeholders

    Chapter 5. The Scrum Roles

    Chapter 6. Building the Product Backlog

    Chapter 7. Sprint Planning

    Chapter 8. Release Planning

    Chapter 9. The Sprint Lifecycle

    Book 2. 72 Reasons Why Scrum Works

    Introduction

    10 reasons why AGILE PRINCIPLES work

    5 reasons why THE SCRUM MASTER ROLE works

    5 reason why THE PRODUCT OWNER ROLE works

    5 reasons why THE DEVELOPMENT TEAM ROLE works

    6 reasons why PRODUCT BACKLOGS work

    3 reasons why THE DEFINITION OF DONE works

    6 reasons why SPRINT PLANNING works

    7 reasons why THE SPRINT works

    8 reasons why THE DAILY SCRUM works

    5 reasons why BURN-DOWN CHARTS work

    3 reasons why PRODUCT BACKLOG GROOMING works

    5 reasons why SPRINT REVIEW works

    4 reasons why the SPRINT RETROSPECTIVE works


    Book 3: The Scrum Checklist

    1. Scrum Master Check list

    2. Product Owner Checklist

    3. Team Check List

    4. Check lists for each scrum practice


    Book 4: Scrum of Scrums Programme Management

    Introduction

    Pt 1. Establishing a host

    Pt 2. Establishing the invitees

    Pt 3. Lessons from Industry

    Book 5: Scrum Top Tips

    Book 6. How to Become a Scrum Master

    Book 7. How to Meet a Project Deadline with Scrum

    Introduction

    Chapter 1. Make sure the product backlog is "ready" to start work on

    Chapter 2. Only commit to what you can confidently deliver

    Chapter 3. Buffer all tasks

    Chapter 4. Use evidence from the past (empirical evidence) to make commitments

    Chapter 5. Develop efficient means of communication

    Chapter 6. Get a kick out of completing tasks

    Chapter 7. Use the retrospective: Keep improving on meeting deadlines!

    BONUS Book 8: : Kanban

    Introduction

    Chapter 1. Introducing Kanban

    Chapter 2. The Kanban Board - Deciding on your Workflow

    Chapter 3. Determining Priority

    ,,, and more ...

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