The Greatcoats - legendary heroes, arbiters of justice . . . or notorious traitors?
Falcio Val Mond and his fellow Greatcoats have been trained in the fighting arts and the Laws of Tristia - they are travelling magistrates bringing justice to all, rich or poor . . . or at least they were before they stood aside as the Dukes impaled their King's head on a spike and took back the Kingdom. Now the land's heroes are disbanded and reviled as traitors, their Greatcoats in tatters.
Facio, Kest and Brasti have been reduced to working for a nobleman who refused to pay them. Things could be worse of course, Things could be worse, of course - their employer could be lying dead on the floor while the three of them are forced to watch as the killer plants evidence framing them for the murder. Oh wait, that's exactly what's happening . . .
Now, the royal conspiracy that began with overthrowing an idealistic young king is about to spread to Rijou, the most corrupt city in the land: beginning with a carefully orchestrated series of murders and the attempted murder of an orphaned girl. If it succeeds, it will be the ruin of everything that the Greatcoats have fought for, but their only tools in this deadly fight are the tattered coats on their backs and the swords in their hands. These days every noble is a tyrant, every knight is a thug, and the only thing you can really trust is a traitor's blade.